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LMap is designed to help artists to create such
secondary effects like ruddiness and wrinkles. It blends
four maps due to deformation of object applied by LBrush
modifier and can be assigned to 'Diffuse' as well to all
others channels.
Texmap is bound to LBrush
modifier automatically if you assign Material with LMap
as one of its sub-maps to object LBrush modifier is
applied OR when you create LMap in on of texmap slots of
Material OR when applying LBrush modifier to object that
has LMap already assigned.
Note: LMap evaluates
deformation made by LBrush modifier only. If you have
some other modifier applied to object like 'Bend' or
'Skin' map will ignore deformation made by these
modifiers.
'Maps' rollout

'Deformation Type' -
specifies the type of deformation to evaluate.
Deformation is evaluated relatively to 'NEUTRAL' phoneme
of LBrush modifier. If 'Compression' (default) radio is
selected but object is stretched it will be assumed as
non-deformed.
 
'Neutral' Color/Submap
correspondent to unreformed state. 'X Deformation'
Color/Submap is correspondent to deformation along X
axis of object space coordinates. 'Y Deformation' and 'Z
Deformation' Colors/Submaps are correspondent to
deformation along Y and Z axes of object space.
  
'Binding' shows current
LMap-to-LBrush binding status - 'not bound' if texmap is
not bound yet or binding is broken or name of LBrush
modifier and name of Node it is bound to.
'Rebind' button - use it if binding was broken by
something. Just make sure that material with this map is
assigned to the same object as LBrush modifier applied.
'Blend Parameters'
rollout

There are that allow to
adjust mix amount due to deformation. For example
increase increase mix amount for small deformations of
decrease for strong ones.
''Use Curve' checkbox -
tunes on/off curve adjustment.
 
Note: default blend
parameters strengthen the deformation.
There are two similar groups
of parameters for stretch (left group and blue curve)
and compression (right group and red curve). Each of
groups have 'Max', 'High' and 'Low' spinners.
'Max' spinners - do not
influence the curve shape. But defines the range
deformation value is mapped to mix range [0; 1]. The
smaller max values strengthen the deformation effect.
 
'Low' spinner - have strong
influence when deformation is small. Increasing this
value makes LMap very sensitive to small deformations.
Below the sample just slightly deformed.
Note: Curve near its center is correspondent to strong
deformations while near left and right margins to small
ones.
 
'High' spinner - have strong
influence when deformation is strong. Increasing this
value makes LBrush less sensitive to strong
deformations.
 
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