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Displacement
Map
Note: Active sub-division level is
used for rendering this map.
Displacement map is computed against
the original not modified by
LipService object.
LipService can
compute two maps for displacement:
'Displacement Strength' grayscale
map and 'Displacement Direction' RGB
map displacement vectors directions
are stored there in the was similar
to Object Space Normal map.
'UV
Channel' dropdown. The channels
present are listed here.
'Samples' number of rays cast
per pixel.
'Strength Output' checkbox turns
On/Off rendering of 'Displacement
Strength' map.
'Max' spinner defines the
range displacement values can
vary to map these into [0; 1]
range.
'Calculate' calculates the
value displacement vary and
stores it to 'Max' field.
'Absolute Values' if checked
'Off' displacement values
negative and positive well be
mapped to [0; 1] rage. If 'On'
absolute values will be mapped
to [0,1] range.
You
need to select select image file
Displacement Strength will be
saved to - press the corresponding '...' File Browser Button
for it.
'Direction Output' checkbox
turns On/Off rendering Displacement
Direction Map.
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Displacement Strength |
Displacement Direction |
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Low-resolution mesh: 2
segment GeoSphere Faces:
80 Verts: 42
High-resolution mesh:
sub-division level 5
Faces: 20480 Verts:
10242 |
You need
to select select image file
Displacement Strength will be saved
to - press correspondent '...'
File Browser Button for it.
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